gltf_export_all_methods.py (Source)

gather_animation_hook(...)
gather_animation_channel_hook(...)
gather_animation_channel_target_hook(...)
gather_animation_sampler_hook(...)
gather_asset_hook(...)
gather_camera_hook(...)
gather_gltf_extensions_hook(...)
gather_image_hook(...)
gather_joint_hook(...)
gather_material_hook(...)
gather_material_pbr_metallic_roughness_hook(...)
gather_material_unlit_hook(...)
gather_mesh_hook(...)
gather_node_hook(...)
gather_node_name_hook(...)
gather_sampler_hook(...)
# ...
gather_scene_hook(...)
gather_skin_hook(...)
gather_texture_hook(...)
gather_texture_info_hook(...)
merge_animation_extensions_hook(...)
vtree_before_filter_hook(...)
vtree_after_filter_hook(...)
pre_gather_animation_hook(...)
gather_actions_hook(...) # params = blender_actions, blender_tracks, action_on_type
gather_tracks_hook(...) # params = blender_tracks, blender_tracks_names, track_on_type
pre_gather_actions_hook(...) # For action mode
pre_gather_tracks_hook(...) # For track mode
pre_animation_switch_hook(...) # For action mode
post_animation_switch_hook(...)  # For action mode
pre_animation_track_switch_hook(...) # For track mode
post_animation_track_switch_hook(...)  # For track mode
animation_switch_loop_hook(...) # post = False before loop, True after loop # for action mode
animation_track_switch_loop_hook(...) # post = False before loop, True after loop # for track mode
animation_gather_fcurve(...)
animation_action_object_sampled(...)
gather_animation_channel_hook(...)
animation_gather_object_channel(...)
animation_gather_object_sampler(...)
animation_action_sk_sampled(...)
animation_action_sk_sampled_target(...)
animation_gather_sk_channels(...)
animation_gather_sk_channel(...)
animation_gather_fcurve_channel_target(...)
animation_gather_fcurve_channel_sampler(...)
gather_gltf_hook(...)
gather_gltf_encoded_hook(...)
gather_tree_filter_tag_hook(...)
animation_action_armature_sampled(...)
gather_animation_bone_sampled_channel_target_hook(...)
gather_animation_object_sampled_channel_target_hook(...)
gather_attribute_keep(...)
gather_attribute_change(...)
gather_attributes_change(...)